jpni@stmiki.ac.id 081377790601 Online Submission Open
Vol. 7 No. 1 (2026) Articles
Open Access

Media Puzzle Angka dalam Pemahaman Konsep Berhitung pada Siswa Kelas II SDN 5 Tanjung Lago

Mutia Mawardah
Universitas Bina Darma
Tia Rizkia
Universitas Bina Darma
Published: January 10, 2026 Pages: 160-167
Original Full-Text Article
Download published version for reading and archiving
Abstract

This community service program aims to assist second-grade students at SDN 5 Tanjung Lago in understanding basic numeracy concepts. The method applied is Learning through Play, using Number Puzzle media as an instructional tool. The results of the community service activity indicate that the implementation of this media has a positive impact on both the learning process and students’ mathematics learning outcomes. Through concrete and enjoyable learning activities, students are able to more easily comprehend basic arithmetic operations. Furthermore, the use of Number Puzzles has been proven to increase students’ motivation and interest in learning. A learning atmosphere designed in the form of games, combined with the provision of rewards, encourages students to be more active, diligent, and enthusiastic in participating in learning activities.

Article Metrics & Downloads Graph
Monthly Download Trends:
Author Biographies
Mutia Mawardah Universitas Bina Darma

Program Studi Psikologis, Fakultas Psikologi, Universitas Bina Darma, Kota Palembang, Provinsi Sumatera Selatan, Indonesia.

Tia Rizkia Universitas Bina Darma

Program Studi Psikologis, Fakultas Psikologi, Universitas Bina Darma, Kota Palembang, Provinsi Sumatera Selatan, Indonesia.

How to Cite
Mawardah, M., & Rizkia, T. (2026). Media Puzzle Angka dalam Pemahaman Konsep Berhitung pada Siswa Kelas II SDN 5 Tanjung Lago. Jurnal Pengabdian Nasional (JPN) Indonesia, 7(1), 160-167. https://doi.org/10.63447/jpni.v7i1.1765
License

Creative Commons Attribution 4.0 International License (CC BY 4.0)

This is an open-access article distributed under the terms of the Creative Commons Attribution 4.0 International License .

  • Share: You are free to copy, distribute, and transmit the work in any medium or format.
  • Adapt: You are free to remix, transform, and build upon the work for any purpose, even commercially.
  • Attribution: You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
Copyright & Retention: Authors retain copyright without restrictions and grant this journal the right of first publication under an open-access model. The journal retains non-exclusive publishing rights for archiving, indexing, and scholarly dissemination.

References
Total: 19 References
  1. Ahmad Aly Syukron. (2020). Puzzle sebagai media pembelajaran untuk meningkatkan kemampuan berpikir anak. Pustaka Pendidikan.
  2. Apriani, R. (2020). Belajar sambil bermain untuk anak usia dini. Erlangga.
  3. Bruner, J. S. (2021). The process of education (Revised edition). Harvard University Press.
  4. Bruner, J. S. (2023). Toward a theory of instruction. Harvard University Press.
  5. Depdiknas. (2020). Kurikulum dan panduan pendidikan dasar. Departemen Pendidikan Nasional.
  1. Dewey, J. (2019). Experience and education. Free Press.
  2. Handayani, R. (2020). Penggunaan media puzzle untuk meningkatkan hasil belajar matematika siswa kelas II SD Negeri 1 Bantul. Jurnal Pendidikan Dasar Nusantara, 5(2), 123–132.
  3. Nabila, S. (2022). Kemampuan berhitung anak usia sekolah dasar. Universitas Bina Darma Press.
  4. Natawidjaya, R. (2019). Media pembelajaran dan penggunaannya. PT Gramedia Widiasarana Indonesia.
  5. Nur Haqiqi, & Benny Angga Permadi. (2022). Peran media pembelajaran dalam proses belajar mengajar. Jurnal Pendidikan dan Pembelajaran, 15(2), 45–52.
  6. Piaget, J. (2019). The construction of reality in the child. Routledge.
  7. Piaget, J. (2022). The psychology of the child. Basic Books.
  8. Sari, D., & Prasetyo, A. (2021). Efektivitas media konkret terhadap kemampuan berhitung dasar pada siswa sekolah dasar. Jurnal Cakrawala Pendidikan Dasar, 6(1), 45–54.
  9. Shoimah, N. (2020). Perkembangan kognitif anak usia sekolah dasar. Alfabeta.
  10. Sudarwan Danim. (2021). Pendidikan dasar dan perkembangan anak. Kencana.
  11. Susanti, D. (2020). Kemampuan berhitung anak: Konsep dan penerapan. Jurnal Pendidikan Matematika, 8(1), 12–19.
  12. Sutrisno, B. (2021). Media dan alat peraga dalam pembelajaran sekolah dasar. Pustaka Edukasi.
  13. Vygotsky, L. S. (2019). Mind in society: The development of higher psychological processes. Harvard University Press.
  14. Wirdani, P., & Wahyuni, N. (2025). Meningkatkan kemampuan berhitung pengurangan siswa kelas 1 SD dengan metode bermain puzzle matematika di SDN 104202 Bandar Setia. Edukasi Elita: Jurnal Inovasi Pendidikan, 2(2), 112–128.
Most read articles by the same author(s)

Other papers published by author(s) in this journal:

Sosialisasi Gangguan Stress Pada Narapidana Wanita di Lapas Perempuan Kelas IIA Palembang
Sosialisasi Dampak Bullying di SMKN 1 Pemulutan
Analisis Pemahaman Mahasiswa tentang Kesehatan Mental dan Kecemasan sebagai Implementasi Hasil Pembelajaran Massive Open Online Course (MOOC)