Rancang Bangun Game Edukasi Berbasis Android 2D "Nawa Sanga" dengan Penerapan Multimedia Development Life Cycle (MDLC)

Authors

  • Prita Patricia Lakzmi Institut Teknologi Nasional Malang
  • Renaldi Primaswara Prasetya Institut Teknologi Nasional Malang
  • Febriana Santi Wahyuni Institut Teknologi Nasional Malang

DOI:

https://doi.org/10.35870/jimik.v6i1.1304

Keywords:

Educational Game, Indonesian History, Android 2D, Multimedia Development Life Cycle (MDLC)

Abstract

The advancement of technology has made video Games an effective educational tool. This research aims to design and develop a 2D educational Game for Android, Nawa Sanga, which integrates elements of Indonesian history with interactive Gameplay. The method used is the Multimedia Development Life Cycle (MDLC), encompassing the stages of conceptualization, design, material collection, production, testing, and distribution. Each level of the Game features historical sites in Indonesia, where players take on the role of Nawa, protecting historical sites from enemy threats while learning history through interactive educational pop-ups. Testing results indicate that 47% of 28 users rated the graphic quality and visual design, as well as the Game’s effectiveness as a historical educational medium, as excellent, while 41% rated it good. The Game proved effective in helping players learn about Indonesian history with easy-to-use controls. Nawa Sanga is expected to help younger generations understand and preserve Indonesia's historical heritage.

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Author Biographies

  • Prita Patricia Lakzmi, Institut Teknologi Nasional Malang

    Program Studi Teknik Informatika, Fakultas Teknologi Industri, Institut Teknologi Nasional Malang, Kota Malang, Provinsi Jawa Timur, Indonesia.

  • Renaldi Primaswara Prasetya, Institut Teknologi Nasional Malang

    Program Studi Teknik Informatika, Fakultas Teknologi Industri, Institut Teknologi Nasional Malang, Kota Malang, Provinsi Jawa Timur, Indonesia.

  • Febriana Santi Wahyuni, Institut Teknologi Nasional Malang

    Program Studi Teknik Informatika, Fakultas Teknologi Industri, Institut Teknologi Nasional Malang, Kota Malang, Provinsi Jawa Timur, Indonesia.

References

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Published

2025-01-20

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Section

Articles

How to Cite

Lakzmi, P. P., Prasetya, R. P., & Wahyuni, F. S. (2025). Rancang Bangun Game Edukasi Berbasis Android 2D "Nawa Sanga" dengan Penerapan Multimedia Development Life Cycle (MDLC). Jurnal Indonesia : Manajemen Informatika Dan Komunikasi, 6(1), 805-818. https://doi.org/10.35870/jimik.v6i1.1304
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